Create beautiful, detailed, and data-rich BIM models.

Learn Blender

In the past, great architects had to know how to draw. In the digital age, architects need to know how to do digital modeling! It's time to start learning the exact same 3D modeling techniques that the CG industry uses, like Pixar, Dreamworks, Weta Digital, Disney, and so on. It's more complex than pressing the "door" tool then having a door magically appear, but it can let you create anything you can possibly imagine. If you haven't already, please download and install Blender, and then follow the tutorials below.

Blender is an extremely advanced tool for modeling, and just about anything you can imagine in the computer graphics industry. However, with all of its flexibility, it can be a bit intimidating to beginners who don't have a background in 3D modeling. If you have only done modeling with a tool like Revit or ArchiCAD, or even NURBs modeling in Rhino, you will discover that polygonal modeling in Blender is a wild ride and can model complex objects to a level of detail that may be impractical in other software. It takes a bit of practice, though, but it's not hard to get started!

Part 1: Donuts and flaming monkey heads

We're going to start by modeling a donut and setting a monkey head on fire with BlenderGuru's great beginner tutorial series. Why are we doing this, and not modeling a house? That's because we want to teach the fundamentals of 3D first. If you can model a monkey, you'll find that anything the building industry throws at you will be a piece of cake (or donut!). Take a deep breath, break away from the safe harbours, and watch the video below.

Part 2: Modeling

Part 2 teaches you how to do simple mesh editing to create a donut.

Part 3: More modeling

Another bite-sized (get it?) tutorial to use modifiers and model icing on your donut.

Part 4: Basic extrusion

Let that icing drip!

Part 5: Sculpting

Imagine if you could sculpt your designs ...

Part 6: Lighting and Rendering

Learn basic rendering and lighting to visualise your designs with real-time rendering.

Part 7: Materials and basic compositing

Time to add realism with materials.

Where to from here?

I highly recommend watching the rest of the Blender Beginner Tutorials, as there are 3 more levels which expose you to textures, liquids, more modeling, parametric particle generation, and rendering. It's also a good idea to practice modeling pretty much anything that you want! It's an art-form, so don't be afraid to express yourself as an artist! When you're starting to feel comfortable with generic modeling, we'll introduce how to assign BIM data with BlenderBIM, and some best practices for architectural modeling. Coming soon.